robonero.blogg.se

Gemcraft labyrinth swarm
Gemcraft labyrinth swarm







gemcraft labyrinth swarm

So the skills that lowers the amount of mana you need for level up and increases the mana gain, as well as the skill that lowers the cost for the gems.

gemcraft labyrinth swarm

Originally posted by neonsilver:Maybe I'm at an earlier point in the game, but so far in terms of skills I fared pretty well by focusing most skill points into my mana. I also have a lot of skill points unused and several talisman fragments to increase my starting mana (I think currently I'm starting always at level 3), the starting mana alone is a great help during journey mode. Since there is a diminishing return with the gem special effect, it's likely that you will get more if you add more traps instead of upgrading the gems, but since the more traps you have the more expensive it is to build more, you have to find the right balance. The poison will usually take a big chunk out of the monsters health and is likely to kill swarmlings. I have unlocked the poison and armor tearing gem skill, so I have those always available in endurance mode and they are best in traps. So the skills that lowers the amount of mana you need for level up and increases the mana gain, as well as the skill that lowers the cost for the gems.Īdditionally I have some points in damage increase and in traps. Maybe I'm at an earlier point in the game, but so far in terms of skills I fared pretty well by focusing most skill points into my mana. I can keep most of the monsters on the map in these 2 debuffs by spacing a couple of these guys around in traps I also use "least affected by gem" for red and blue gems. It's actually kind of obnoxious how much that is the case. But even without the battle trait many maps have an excess of swarmling waves anyway. I'm early enough that I don't yet have tools like the beam spell or poison gem skill, but the swarmling battle trait is unlocked early and it seems to be among the more palatable ones (the one that gives every monster layers of shield is just unusable until probably extreme late game).

gemcraft labyrinth swarm

Originally posted by Quizer:I'm also not a huge fan of the swarmling meta.

gemcraft labyrinth swarm

It's nice to find out that it's pretty much tailor-made for poison trap use, so thanks for the tip!īTW, does the "+?% bonus damage against swarmlings" talisman bonus even magnify poison damage? I was wondering how exactly the "least affected by gem specials" priority works. On maps where you don't, you have to spam like 6-8 towers with level 3 gems so you can handle swarmling waves without too many leaks. On maps where you have poison gems and traps, that seems to be the best strategy anyway for grinding XP, and it deals with swarmlings just fine. However, it's possible to get used to it. I'm also not a huge fan of the swarmling meta. which sucks since i've been a huge gemcraft for ~7ish years now. Idk if its a sudden leap in power for swarmlings ~wave 50 or the lack of solid skill point farming early on, but whatever it is has seriously tainted this game for me with a sudden huge wall to progression. I cant unlock new battle tactics to get more xp since theyre locked behind levels with yet again more bs swarmlings. "Just grind for 12 hours on your eariler levels and git gud lol" and this is still early game so I dont have many skill points to spare. They reguire a big investment on the skill tree and a few on the field with high grades to keep up with the wave progression. I went through about a third of the game before having to switch to chilling, at first I just thought the difficulty was higher than past games (I played the crap out of chasing shadows and labyrinth back on armorgames).īut after a few strategy changes I noticed the one wave that would screw me over was always some rando swarmling wave that always somehow managed to overwhelm my defenses and mess up the whole level for me.Ī bunch of towers with lower gems means I cant take down the swarmlings of higher waves with the same numbers that are already problematic.









Gemcraft labyrinth swarm